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The game plays like a high speed beat ’em up with gravity-defying action. The actual game mechanics of Naruto to Boruto: Shinobi Striker are fun. Players who love customization can have a field day in Naruto to Boruto: Shinobi Striker as there are hundreds of accessories to be collected to play virtual dress up with their own ninja avatar. Picking a balanced team where each of these strengths is represented is ideal but player skill and use of good Jutsu selection. Players can use special abilities called Jutsu that have a variety of effects or can unleash a devastating attack, some of the more powerful ones can even render a one hit kill.
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There are four different character classes to choose from that specialize in different areas: Attack, Defense, Range and Heal, which are self explanatory. The biggest flaw with multiplayer is there is no voice communication, and relying on stock quick responses just doesn’t cut it in this day and age. The game mechanics work well in in multiplayer even if there are some balancing issues with the different Jutsus. Sometimes waiting for a match to get ready can take a while but at the time of writing there wasn’t ever a shortage of players online to prevent a match from occurring. There are a few different games available such as capture the flag and typical team death match in battles that can be done with teams of four players facing off each other. Multiplayer, on the other hand, is actually where all the cool kids hang out to have fun.
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It’s a good way to grind for experience and currency to unlock new accessories for your avatar or gain levels but ultimately the only real ninja assassinations that occur in the player’s free time, though some of the big boss battles can be fun. Playing solo can be enjoyable due to the fast-paced gameplay but this mode ultimately feel like filler. This could be considered a story mode even though the conspicuous lack of a story makes that a bit of a misnomer. The single player mode is where the player can take on VR Missions where they can be trained by a VR Master, though the skills the Master teaches you may or may not be for the specific class you want. The unskippable cutscenes for each mission don’t exactly help things, as seeing them can be amusing the first time but don’t hold up well after repeated viewings. This does provide context for the game and makes sense for the multiplayer games, but running through the missions solo is a bit of a drag. The players will create their own character to complete missions and learn from famous Naruto characters, but there isn’t much of a story to speak of. The objective of the story is basically to become the best ninja warrior around through the use of a VR training academy. Playing through missions solo is an option but with the game’s need to always be online is a clear indication of the intended use for the title. Being a fan of Naruto or action games with frenetic ninja combat won’t be enough to make up for some of these shortcomings. The meat and potatoes of the Naruto to Boruto: Shinobi Striker experience comes from the multiplayer modes. There are some some areas where this title excels and for the right type of player this is a great time but conversely there are some areas it comes up short. To put it bluntly, Naruto to Boruto: Shinobi Striker is a bit of a mixed bag. Naruto to Boruto: Shinobi Striker showed promise when it was first revealed a few months ago and now it’s time to see how closely it came to living up to its potential. With the plethora of anime games available, most fans have learned to be cautiously optimistic whenever their favorite anime gets a new game as they are always a bit of gamble with the quality ranging from abysmal to amazing. Even gamers who aren’t into anime must be aware of popular franchises such as Dragon Ball, One Piece and Naruto as there are countless games across multiple console generations based on these and other works of anime. When it comes to generating video games based on licensed properties, there are few goldmines as vast as anime and manga.