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You can determine which 3d model should be returned in getPOIs response based on the "version" parameter in getPOIs request. This is useful when you want to have your models work on various versions of layar clients. It is also possible to save the same model for different layar version using " File -> Save for version".
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Select " File -> Save" to update the existing Layar3D (.l3d) model. This is the file you need to refer to in your POI request response. This will create a single file that contains the model including all textures. Select " File -> Save As." to save your model to the Layar3D (.l3d) format.
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Single click on the map to get the geo-coordinates and place the model accordingly.Locate the model by using the "search" function, such as "amsterdam".A bird view of the model on the map is shown. Under " Placement" tab, you can place the 3D model directly on the map. Step 7: Layar3D placement on the map (optional) This will result in size change of the model itself. Scale - Resize the model by the specified factor.This will change the direction where the model itself is facing. Rotate - Rotate the model around X axis by 90 or -90 degrees.Optimize materials - reorders the faces to be sorted by material.Flip faces - changes the vertex order of each face, which turns the model "inside out".Calculate face normals - causes the vertices to have the normals of the faces they are part of.Drop normals - causes the client to to calculate smooth vertex normals by using the average of the normals of all faces that the vertex is part of.Use the edit menu to manipulate the model and to optimize it display in Layar. Step 6: Edit the model to fix any normal, positioning, or scaling issues (optional) This preview window allows you to view the model from different distances and angles. To save time with testing in the Layar browser, you can use the " Preview" tab to see how the model will look in Layar. Step 5: Preview the model in 3D (optional)
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Please check Create texture-animated 3D models to learn how to created texture animated 3D model. This will allow you to add animation frames to the texture. Under the " Materials" tab, you can enable texture animation by changing the "Type" value to "animated".